

Beholder stat block full#
Shot On The Run feat: When using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed.Įye rays description: Each of the ten small eyes can produce a magical ray once a round, even when the beholder is attacking physically or moving at full speed.įlight description: A beholder's body is naturally bouyant. The creature cannot take a second move action during a round when it makes a flyby attack. It resembles a floating sphere with a gaping maw and a single great eye, set within four eyestalks that shoot forth deadly rays. A beholder, sometimes called a sphere of many eyes or an eye tyrant, was a large aberration normally found in the Underdark. Dont get too close, or someone might find themselves standing in hot lava.
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This has many disadvantages to those faced with the threat of a Beholder. Beholders can craft reality within their immediate vicinity. (good)įlyby Attack feat: When flying, the creature can take a move action (including a dive) and another partial action at any point during the move. A spectator is a lesser type of beholder-a foul and deadly aberration. In a long laundry list of disturbing facts, this one is close to the top. Also, the range on their rays is 120 feet. CultureA beholder 5e stat block holder is occupied in underground carbon and its often carved with its succune eyes and is pressed for environmental. A perfect example is their disintegration ray which necessitates a Dexterity saving throw to avoid taking 45 (10d8) force damage (now, doesn’t that sound pretty close to our damage limit). A beholder's eyes each possess a different magical ability the main eye projects an anti-magical cone, and the other eyes have different spell-like abilities (disintegrate objects, transmute flesh to stone, cause sleep, slow the motion.
Beholder stat block manual#
I'm really confused by all the "rules" around the beholder's movement. Warrior classes such as fighters, paladins, nad rangers are need to deal with the many horrors that block your path. Traditionally, beholders cause saving throws versus their rays (from the Monster Manual beholder stat block). A beholder is an aberration comprising a floating spheroid body with a large fanged mouth and single eye on the front and many flexible eyestalks on the top.
